Bimpnottin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large blue mantle and cape that has been intricately interwoven into her white robe. Her brown hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Apothecary for the past few years.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Bonds: Job, Has a crush, Adventurer, Slave, Nature. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp.
Aldous Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy brown suit. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive, Rich, Religious. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Joan Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow armored body suit, with a simple blue line shooting up and back down. She has a penchant for wearing a ring with an oversized jet on her right hand. Sporting a brown mohawk this woman's hair draws a lot of attention. Her hazel unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Crown-heir father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions.
Flaws: Disease, Insomniac. Bonds: Rich, Religious. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Maagog Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his black robe and has his warhammer always slung over his shoulder. His bronze crest is heavily combed to the right. His eyes are red and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and a deep hatred of illithids
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 26000 sp.
Tarhun Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his black robe and has his halberd always slung over his shoulder. He keeps his long red crest kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: Gifted from a young age, Tarhun studied abroad. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Ideals: Gifted. Flaws: Insane, Racist. Bonds: Job. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Breastplate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!


