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Advanced [show]


Gynnie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of sais on her belt, each one with a jet on the hilt. She has white hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Gynnie Hilltopple, Female Halfling Paladin 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 12 (+1)17 (+3)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Oriel Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears baggy violet pantaloons and a black scarf. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: Oriel wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: The child of southern immigrants she idolized her mother. Oriel was born on a far southern island where she grew up under the tutelage of her mother, an expert Shoemaker. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriel Jacobs, Female Half-Elf Commoner 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beiro Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky tan painted plate armor. His white hair is matted, messy, and big. His eyes are gray and beady.

Personality: Beiro hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Animals are drawn to him, and he is able to talk to them.

History: Beiro hails from a village terrorized by goblins. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by goblins. Beiro was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Beiro Hanali, Male Elf Wizard 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Hubert Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy red hair. His eyes are a pleasant violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: He was born in a small forest village. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: PTSD. Bonds: Family, Attractive, Nature. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Hubert Selevarun, Male Half-Elf Expert 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Alex Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts, and he perpetually has his bow ready. He has a small bristly mustache and wavy red hair. He has a dull look in his hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Criminal record, Mentor. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Aloro, Male Half-Elf Fighter 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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