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Advanced [show]


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His thin eyebrows rest above his beady blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Kilvar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kilvar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Kilvar Loderr, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)12 (+1) 9 (-1)9 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp.


Social Check DCs


Salasar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He has styled his bronze crest well, parting it to the left. He has several tiny emerald earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Salasar reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Military. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Salasar Dhyrktelonis, Male Dragonborn Expert 4
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 70 pp.


Social Check DCs


Therlin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She has a slight overbite and is overall scrawny. She has moderate length brown hair. Her hazel unseeing eyes seem to look past you.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised by priests from a young age. A freak accident while working with her Weaver father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Disease, Shy. Bonds: Religious, Mentor. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Therlin Goblinbane, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Rhogar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is white and very short. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Rhogar Baharoosh, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)9 (-1) 16 (+3)9 (-1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Richard Hayden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: The child of a Gardener, who enjoyed hunting, Richard was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Professionalism. Flaws: Insane, Shy. Bonds: Nature. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Richard Hayden, Male Human Cleric 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. Obsidian (16 gp).


Social Check DCs

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