Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears red trousers with grey and yellow striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her golden hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is almost excessively polite to everyone, even when angry. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Artistic. Flaws: Insomniac, Shy, PTSD. Bonds: Family. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Mreksh Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He wears a feathered hat to cover his moderate length black crest. His eyes are likewise gold.
Personality: Calm and collected, he is a well trained Mortician. He is skeptical of what others tell him and is slow to trust.
History: Born to a Spy, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy. Bonds: Attractive, Job, Poor, Family. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 sp. 1 Smokesticks.
Barfa Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports white clothing, slightly heavier than average wear. He keeps his chestnut hair in a pixie cut. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Barfa is combative with any and all who dare try his patience in the slightest.
History: He was born in the south. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Justice. Flaws: Insane, Greedy. Bonds: Immigrant. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 60 gp.
Myria Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her greatsword always slung over her shoulder, and she perpetually has her greatsword ready. Her black hair is matted, messy, and big. Her fierce green eyes like to dwell on things.
Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She believes the world needs to unite to get rid of dire rats once and for all.
History: Myria hails from a village terrorized by dire rats. A freak accident while working with her Baker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 sp. Bloodstone (40 gp). 1 Breastplate.
Ovina Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear grey tank tops with tan skirt. She wears her hair in dreadlocks. She has several tiny amber earrings on each ear.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's looking for her big break; and she is greedy
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp. Eye agate (13 gp). Black pearl (400 gp). Violet garnet (400 gp).
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