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NPC Generator

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Advanced [show]


Helen Enfield, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. She sports a flattop hair cut. Her green eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses divination through singing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Helen took refuge in the large cave and found the beat up shield and armor she uses now. After a long history of fighting, Helen and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Helen Enfield, Female Human Warlock 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 500 sp. Deep blue spinel (300 gp).


Social Check DCs


Aline Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is white and curly. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Aline's first love is herself. Her second love is also herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Aline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She doesn't get along with people that don't share her tastes; and she has passion for adventuring and risk

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Aline Lathalas, Female Half-Elf Fighter 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Menny Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tan feathered hat and tan clothes. Her hair is long and chestnut with streaks of black, and is pulled back with small tan clips. Her half smiles and blue eyes are beguiling and draw you in.

Personality: A deeply religious woman she believes everything happens for a reason. Flattery will make her almost putty in your hands.

History: Menny was born with her father's beautiful face. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Selfish, Fearful. Bonds: Attractive, Religious, Nature. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Menny Albaratie, Female Gnome Warrior 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Cecily Bentley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: She got into the Guard business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and to be a sailor again

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cecily Bentley, Female Human Paladin 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of tridents on his belt, each one with a amber on the hilt. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Poor. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Roger Westcott, Male Human Cleric 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 16 (+3)17 (+3)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Amethyst (160 gp).


Social Check DCs

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