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NPC Generator

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Advanced [show]


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear grey clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: He is a Metallic Dragon in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer, Mentor. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Adrik Eversharp, Male Dwarf Druid 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 70 gp.


Social Check DCs


Melech Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying brother.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Nature. Occupation: Assassin

Voice: American accent

Attributes [hide]

Melech Patience, Male Tiefling Ranger 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Sindri Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears a small hat to hide his balding. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sindri took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record, Nature. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Sindri Leffery, Male Gnome Aristocrat 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Caelynn Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is heavily combed to the left. Her eyes are amber and beady.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy, self-centered, vain, and jealous.

History: Her mother raised her in a mountain cabin. She found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Flaws: Ugly, Selfish. Bonds: Adventurer, Family, Nature. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Caelynn Ilphelkiir, Female Half-Elf Wizard 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp.


Social Check DCs


Katherine Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is cut short with large spiked bangs in the front. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for her, and Katherine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. When Katherine reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Depressed, Disease. Bonds: Military. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Katherine Hybrid, Female Half-Elf Paladin 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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