Purah Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. Her dark red hair has been sun bleached extensively. Her gold eyes peer out from beneath her broad black hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Purah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Purah. After months of barely getting by, Purah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1200 sp. Amber (70 gp). Obsidian (8 gp).
Quick Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear brown tank tops with grey skirt. Her lavender fur is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Quick grew up listening to her father's many stories. A few years later when the south was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp. Azurite (8 gp). Amber (110 gp). Hematite (8 gp). Bloodstone (70 gp).
Alain Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She wears red painted combat armor at almost all times. She is bristling with hidden weapons, mostly scythes and nunchakus. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.
Personality: She is extraordinarily eccentric. Alain is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the east. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter
Flaws: Insane. Bonds: Criminal record, Family, Poor. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Gnoll, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
Possessions: Just what you see.
Caramip Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" eastern woman, she wears a tan collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her white hair is cut short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A true patriot, Caramip would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A powerful slaver made her what she is. Her first spouse was a Painter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Addict. Bonds: Military, Mentor, Family. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 900 sp.
Edge Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing a long, brown, dusty cloak, and sports empty pouches on her belt. Her white fur is smooth and relatively long. Her eyes are likewise hazel.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Edge lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has achieved small success as a Dyer.
Motivation: Wants to open a new tavern; and she would like to get married and retire
Flaws: Shy. Bonds: Job, Family, Immigrant, Has a crush. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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