Wymar Winthrop, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he has the majority of his body covered in plate. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. 4 Antitoxin.
Adrex Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a green and brown handkerchief worn on his left side. His brass crest is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has worked as a Painter like his mother before him.
Motivation: Wants his loneliness to end; and further expansion of business
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Infernal
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Thea Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a colorful flower in her brown hair. She wears a mask on her face.
Personality: She has a massive crush on the younger sibling of the Herbalist who has hired her part-time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Thea was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Bonds: Attractive, Has a crush, Job, Poor, Adventurer. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 30 gp.
Oolah Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an entirely black suit with violet socks and a vest with buckled shoes. She has wavy blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Military, Adventurer. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Margery Clive, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her blonde hair, when down, is lengthy. She has brown eyes and a grey hat with a black feather.
Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in a small village she learned the ways of the warrior from her father. As a young adult she joined a group advocating for an improvement in Human conditions. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and halfling compassion
Ideals: Fighting. Flaws: Ugly, Addict, Racist. Bonds: Religious. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
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