Three Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long brown fur kept up in a rat tail. His green eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: Three was raised in a hard working conservative environment. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted psionic powers by his dying brother.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Gifted. Bonds: Job, Adventurer, Rich. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 700 gp. Moss agate (7 gp). Onyx (50 gp). 1 Chain shirt.
Wrenn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He wears his chestnut hair up. His thin eyebrows rest above his beady green eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp.
Jabbie Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly maces and pickaxes. His blonde hair, when down, is lengthy. His eyes are likewise violet.
Personality: A skeptical and narcissistic man, Jabbie's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Criminal record. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Synthrin Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is white, and she wears a heavy green leather apron most of the time. Her crest is gold and curly. Her red eyes peer out from beneath her small green hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to loving parents in a slum to the north. Her first spouse was a Adventurer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Opinionated. Flaws: Impulsive. Bonds: Poor, Family, Criminal record. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp. Red garnet (100 gp). 1 Masterwork Uncommon Weapon.
Balifra Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears professional attire. She has a very tight haircut. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.
History: Her father raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
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