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Advanced [show]


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat, and he perpetually has his monstrous two handed axe ready. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. Hamil was born on a far southern plains where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence. Bonds: Immigrant, Mentor. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Hamil Shadowquick, Male Halfling Cleric 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Zircon (30 gp).


Social Check DCs


Shump Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his blonde hair up in a very large beehive style do. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his brother; and money/treasure

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Rich, Family. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Shump Barlow, Male Half-Orc Rogue 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 16 (+3)10 (+0)
Skills History +0, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Sard (40 gp). Red-brown spinel (50 gp). Azurite (13 gp).


Social Check DCs


Art In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in earthy colors with a pastel and brown handkerchief worn on her right side. Her brown fur is kept up in a ponytail inside a small hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 5 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Art's homeland. Art decided to take the middle way and become a bodyguard. She hasn't been sleeping well lately.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Insomniac, Shy, Hedonist. Bonds: Adventurer, Immigrant. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Art In Woods, Female Tabaxi Barbarian 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Griselda Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large yellow jacket, and a wedding ring on her left hand. She keeps her black hair in a flapper bob. Her gray eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Architect for hire.

Motivation: She is greedy; and expand her business

Ideals: Persistence, Gifted. Bonds: In love, Nature, Job, Rich. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Griselda Lathalas, Female Half-Elf Cleric 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 2000 cp.


Social Check DCs


Abalaba Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her sickle. She carries with her a set of sickles on her belt, each one with a ruby on the hilt. She has wavy blonde hair. Her eyes, though not visible through her cowl, are gray.

Personality: She dislikes all the random violence that takes place in the west. She also hits on women, regardless of circumstances.

History: Abalaba was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's in love; and wants a kiss

Ideals: Fighting, Pacifist, Persistence. Bonds: Has a crush. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Abalaba Maekkelferce, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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