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Advanced [show]


Prosperine Power, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her blue hair is matted, messy, and big. She has a dull look in her silver eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not believe in violence as a means to an end. She is a dedicated Mortician but believes her peers are too gung-ho.

History: She was born in a small island village. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants to get laid

Ideals: Philantrophist, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Prosperine Power, Female Tiefling Adept 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. 1 Everburning torch.


Social Check DCs


Nelkin Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his sickle ready. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Nelkin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nelkin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nelkin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Insomniac, Shy, Disease. Bonds: Adventurer. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Nelkin Strongbones, Male Halfling Druid 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills History +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Imsh Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair down. His blue eyes are passionate and lively.

Personality: This man loves painting and to teach people painting more than just about anything. Imsh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Imsh lived on a farm with his mother, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Imsh's homeland. Imsh decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Fighting, Athletic, Artistic. Bonds: Family, Immigrant. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Imsh Thornton, Male Half-Orc Paladin 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Jane Ashley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tight fitting brown shirt and pants. Her golden hair is braided into rings. Her violet unseeing eyes seem to look past you.

Personality: She exudes charisma. She is a tour de force of persuasion. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A powerful slaver made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.

Motivation: She loathes her own lifestyle; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Disease, Secretive, Depressed. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Jane Ashley, Female Human Aristocrat 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Caeldrim Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue small hat and blue clothes. His hair is auburn and curly. His hazel eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Weaver, Caeldrim learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Weaver soon after.

Motivation: Further expansion of business; and to end his boredom

Flaws: Shy, Mundane. Bonds: Religious, Job, Criminal record. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Caeldrim Galanodel, Male Elf Warrior 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Darkwood Buckler.


Social Check DCs

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