Avelina Harper, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is also unnaturally pale. She has silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments
History: Gifted from a young age, Avelina studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. She hasn't told them the truth, but wants to settle down with them.
Motivation: Marry her brother to traveling adventurers; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record, Has a crush, Family. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp.
Spring Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'1", this woman is wearing a long, brown cloak. Her white fur is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are amber.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Retire the richest woman in the north; and to protect her home
Ideals: Entrepeneur. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Guardian. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp.
Akta Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a black and green robe with the hood down. Her chestnut hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.
History: Akta was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp. 1 Masterwork studded leather.
Arannis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Arannis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: Revenge.
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Chrysoprase (60 gp). Violet garnet (500 gp).
Naamah Love, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She tends to wear a large black jacket. She wears her black hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. Naamah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Naamah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Bonds: Attractive, Nature, Rich, In love. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp.
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