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Advanced [show]


Dell Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy red pantaloons and a brown scarf. She keeps her long red hair kept up in a rat tail. Her fierce amber eyes like to dwell on things.

Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of eastern immigrants she idolized her mother. While studying, she fell in love. They married and had a son. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many illithids want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, In love, Enemies. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Dell Wildheart, Female Halfling Adept 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Red spinel (50 gp).


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born several months after her father was called into army service. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Miner job and began her own company from there.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, PTSD. Bonds: Job, Military, Rich. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Caramip Murnig, Female Gnome Bard 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 80 gp. Red spinel (60 gp).


Social Check DCs


Spring Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'0" and prefers to wear brown clothing when she does not wear armor. Her left hand appears badly burned and disfigured. She keeps her brown fur in a pixie cut. She wears large thick round spectacles.

Personality: Spring wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: Spring was raised in a hard working conservative environment. Spring was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Stableman. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Spring Of Snakes, Female Tabaxi Expert 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp.


Social Check DCs


Stannor Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. He wears his auburn hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Stannor embodies much of what other species detest in the Halflings. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Fighting, Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Stannor Wildheart, Male Halfling Warrior 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)18 (+4) 10 (+0)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 120 gp.


Social Check DCs


Kiirith Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brass crest in a flapper bob. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Religious, Job. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Kiirith Phrahdrandon, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 800 sp.


Social Check DCs

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