Gomory Barney, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is dressed in a clean grey cloak covering his clean studded leather. He wears a deerstalker hat to cover his moderate length brown hair. This brown eyed southerner is not easily forgotten.
Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Rich, Adventurer. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Pink pearl (130 gp).
Caelynn Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a blue collared shirt and violet skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She keeps her auburn hair in a flapper bob. This hazel eyed southerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the south, but her parents moved at a very young age to the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Optimist. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp. Freshwater pearl (10 gp).
Dara Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Dara took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by orcs. Dara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. 5 Acid flasks.
Pâsh Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a broad hat to hide his balding. He has green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: The child of a Farmer, who enjoyed hunting, Pâsh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pâsh took refuge in the old dungeon and found the beat up scythe and armor he uses now. Recently he has begun working with bootleggers and crooks.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Optimist, Professionalism, Impeccable. Bonds: Nature, Criminal record. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
Possessions: 240 gp. Tiger eye turquoise (5 gp). Amethyst (110 gp). 1 Buckler.
Laucian Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large tan jacket. He sports a flattop hair cut. He is baby faced.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Guard, who enjoyed hunting, Laucian was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He got away from his former life and has fallen to alcoholism.
Motivation: He's in love; and wants a kiss
Flaws: Addict. Bonds: Attractive, Slave, Nature, Immigrant, Has a crush. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Breastplate.
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