Oren Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting red shirt and pants. His long brown hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a desert tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army
Bonds: Attractive, Has a crush, Nature, Criminal record, Military. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Orc, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Peridot (80 gp).
Malmûg Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and brown robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Malmûg took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 7 years later his spouse died after the birth of his son. Heartbroken, Malmûg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love, Guardian. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 50 gp.
Cora Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Carter, but she was a colossal failure. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break
Flaws: Impulsive, Ugly. Bonds: Job, In love, Adventurer. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Mardred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy brown hair. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.
History: She was born on a small isolated farm. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she is wracked by social anxiety
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Attractive, Nature. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. Obsidian (7 gp).
Caramip Turen, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this western woman wears baggy blue pantaloons and a white scarf. She has a very tight haircut. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Caramip wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.
History: Caramip was born in the west. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a crush on the local Apothecary; and wants her loneliness to end
Ideals: Athletic, Disciplined, Persistence. Bonds: Has a crush, Nature. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1100 sp. Sard (40 gp).
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