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Advanced [show]


Farideh Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries a battered rapier and tarnished whip as well. She wears a colorful flower in her bronze crest. She is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.

History: Farideh hails from a village terrorized by gnolls. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Farideh Jharthraxyn, Female Dragonborn Monk 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Oskar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky grey painted plate armor. He is an epitome of beauty. He wears a broad hat to cover his moderate length silver hair. His eyes are amber.

Personality: Oskar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by drow. Oskar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Oskar Brawnanvil, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 90 gp.


Social Check DCs


Yebe Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean tan cloak covering her clean studded leather. She has moderate length auburn hair. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Yebe took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Yebe Nucklestamp, Female Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. Rose (70 gp).


Social Check DCs


Gildmak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy white suit. His hair is blonde and curly. His gray eyes peer out from beneath his Stetson white hat.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich western family. Gildmak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gildmak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Server

Voice: Timid voice

Attributes [hide]

Gildmak Whispermouse, Male Halfling Druid 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs


Henry Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His black hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and he's repulsed by the pc

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Sylvaranth, Male Half-Elf Paladin 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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