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NPC Generator

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Advanced [show]


Dee Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing colorful clothing, dressed as a Server. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her eyes are violet and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is an amazing painter.

History: Gifted from a young age, Dee studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Server.

Motivation: To be a Map Maker again.

Ideals: Gifted. Bonds: Guardian, Rich, Job. Occupation: Server

Voice: German accent

Attributes [hide]

Dee Cherrycheeks, Female Halfling Druid 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: A miniature golden chest with tiny emeralds lining the top (170 gp). 4 Smokesticks.


Social Check DCs


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She carries a battered longbow and tarnished falchion as well. Her beige fur is singed and shortened. Her thin eyebrows rest above her beady yellow eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting, Professionalism. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Aura In the Wind, Female Tabaxi Rogue 2
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 11 (+0)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Himo Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He keeps his long golden hair kept up in a rat tail. He has hazel eyes and a blue hat with a brown feather.

Personality: Overbrimming with self-confidence, Himo isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the north, but his parents moved at a very young age to the west. He worked as a nervous Assassin and found it very stressful. He became a Assassin soon after.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Himo Floshem, Male Elf Ranger 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. Malachite (10 gp). 1 Darkwood Shield.


Social Check DCs


Quelenna Aloro, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in blue turtlenecks beneath a brown coat with white slacks. With wild silver hair. She wears crescent spectacles with a black brim.

Personality: She hates drow. She views them as having robbed her home of its proper glory. Energy wise she seems alert and responsive.

History: She comes from a rich southern family. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic, Professionalism. Bonds: Enemies, Rich, Immigrant. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Quelenna Aloro, Female Elf Fighter 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems, and carries maces. He wears his blonde hair up in a very large beehive style do. His eyes are green and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Kilvar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and he is greedy

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Rich, Nature, Criminal record. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 2000 cp. 1 Climber’s kit.


Social Check DCs

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