Duvamil Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She very much looks the part of a Miner. Her hair is long and brown with streaks of auburn, and is pulled back with small blue clips. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Duvamil lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Bounty Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Marry her sister to traveling adventurers; and wants to open a new tavern
Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Kansif Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a black Stetson hat and black clothes. Her brown hair is knotted and matted. She has gray eyes and a black hat with a white feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was raised in a island tribe. She has had some formal dancing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Nature, Adventurer, Guardian. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp.
Beast On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her greataxe ready. She wears her beige fur up. She wears round tiny glasses practically rammed into her face.
Personality: She is overprotective of those who hire her services. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a criminal king-pin and mafia family While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Seeks redemption; and to protect her home
Ideals: Fighting. Flaws: Forgetful, Insane. Bonds: Guardian, Criminal record. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Efferil Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. A true patriot, Efferil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: He is content; and money/treasure
Flaws: Insane, Disease, Addict, Mundane. Bonds: Rich, Military. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Deep green spinel (60 gp).
Anne Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her white hair is well kept. She has brown eyes and a yellow hat with a brown feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a minor phobia of water and hates getting wet.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She became a Shoemaker soon after.
Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she feels threatened by others
Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Rich. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 130 gp.
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