Zanna Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. Her long chestnut hair is drawn into a two foot long braid. Her green eyes dart from person to person.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a desert tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was granted necromantic powers by her dying brother.
Motivation: She feels threatened by others; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Fearful. Bonds: Nature, Criminal record, Job. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Dondon Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He carries with him a set of axes on his belt, each one with a ruby on the hilt. His hair is long and auburn with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Someone believes him a fraud; and money/treasure
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 200 sp. 1 Everburning torch.
Nicholas Eastoft, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear flannel, and his gloved hand is found clutching a glaive. His red hair is long and unkept. His eyes, though not visible through his cowl, are amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Nicholas was born in the south. At a young age he loved to build and create. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Opinionated, Persistence. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Chem Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy black suit. His hair is greying and his face has many wrinkles. This red eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Half-Orc culture. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Chem was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. Bloodstone (50 gp). 1 Masterwork Common Melee.
Fragrant Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears silk and lounges about seductively. She has styled her brown fur well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of a Body Guard, who enjoyed hunting, Fragrant was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Rich, Nature. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 1100 sp. Bloodstone (30 gp). Chalcedony (30 gp). Blue quartz (15 gp).
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