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NPC Generator

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Advanced [show]


Bernard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His red hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Bernard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Regain custody of his son; and to unite with his sister

Flaws: Shy, PTSD. Bonds: Attractive, Family, Poor. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Bernard Winterbourne, Male Human Adept 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 sp.


Social Check DCs


Aym Torment, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light green in addition to tight pants. She has no hair. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Aym enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Dilettante, but she was a colossal failure. She inherited the family business which she has now maintained for 14 years.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Aym Torment, Female Tiefling Fighter 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Large well-done wool tapestry (400 gp). 1 Magnifying glass.


Social Check DCs


Silaqui Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her auburn hair is knotted and matted. Her thin eyebrows rest above her beady violet eyes.

Personality: She dislikes all the random violence that takes place in the east. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Silaqui took refuge in the large cave and found the beat up shortbow and armor she uses now. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Silaqui Ariessus, Female Elf Rogue 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). 1 Chain shirt.


Social Check DCs


Einkil Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Shy. Bonds: Slave, Criminal record, Military. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Einkil Bigtoe, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)17 (+3) 11 (+0)16 (+3)
Skills Investigation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 250 gp.


Social Check DCs


Georgina Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and wears tight fitting clothing which further accentuates her frame. Her golden hair is slicked back into a classic pompadour. She has gleaming, smiling hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She has worked as a Crown-heir like her father before her.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Persistence. Bonds: Attractive, Military, Job, Rich. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Georgina Nimblefingers, Female Halfling Monk 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1

Possessions: 800 sp.


Social Check DCs

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