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NPC Generator

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Advanced [show]


Cloak Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is cut close to his head. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a dire rats raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies, Family. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Cloak Shoe, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has slicked back silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Mardnab was born with her father's beautiful face. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She is greedy.

Flaws: Addict, Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Mardnab Munggen, Female Gnome Wizard 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Deep green spinel (120 gp).


Social Check DCs


Bethrynna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a black coat with yellow slacks. She wears a colorful flower in her white hair. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Flattery will make her almost putty in your hands.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Bethrynna was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: Someone believes her a fraud; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Bethrynna Qualanthri, Female Elf Aristocrat 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Merihim Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He is typically in his Interpreter uniform. He has a hunchback. His hair, while still mostly blue, has prominent grey streaks. His white unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Light, Male Tiefling Druid 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has moderate length brown fur. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Beast was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has worked as a Spy like his mother before him.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Emotional, Fearful. Bonds: Job, Nature, Adventurer. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Beast Paws, Male Tabaxi Adept 4
Medium (6'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs

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