Tree On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man sports brown clothing, slightly heavier than average wear, and a wedding ring on his left hand. His white fur is long and unkept. He has amber eyes and a brown hat with a red feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.
History: Born in the west to a Bowyer, Tree learned a great deal about his mother's area of expertise. A gifted student he started as a Masseuse, but he got bored and became a Bowyer. He struck the Bowyer job and began his own company from there.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: In love, Religious, Job. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee.
Cask Running, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears baggy brown pantaloons and a yellow scarf, she is not a threatening figure. She wears her yellow fur down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She got into the Shepherd business at a young age. In her 11th year, her parents were killed by a drow raid, leaving Cask alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Flaws: Ugly, Shy. Bonds: Rich, Job, Enemies. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 160 gp.
Griselda Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her skin is fair and her fingers are delicate and long. Her black hair is thinning but still full. Her eyes, though not visible through her cowl, are violet.
Personality: She speaks before she thinks and is too direct. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the south. Griselda was born on a far southern mountains where she grew up under the tutelage of her father, an expert Soapmaker. She became a Soapmaker soon after.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Job. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. Pink pearl (140 gp).
Myathethil Aloro, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is cut close to her head. Her eyes are violet and she is always smoking a pipe.
Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born on a small isolated farm. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: Expand her business; and sabotage a competitor
Ideals: Joker. Flaws: Insane. Bonds: Nature, Criminal record, Job. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Orryn Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He wears a tight fitting tan shirt and pants. His auburn hair is lengthy. His amber eyes peer out from beneath his feathered tan hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. A gifted student he started as a Slave Trader, but he got bored and became a Guard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Eye agate (15 gp).
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