Xanaphia Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her golden hair is knotted and matted. She has hazel eyes and a blue hat with a violet feather.
Personality: She speaks before she thinks and is too direct. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the south, but her parents moved at a very young age to the east. A gifted student she started as a Hunter, but she got bored and became a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She feels kind of lost in life; and wants to open a new tavern
Ideals: Opinionated. Flaws: Impulsive, Depressed. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 100 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Boddynock Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: The child of northern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 4 Holy water. 1 Everburning torch. 2 Smokesticks.
Zog Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears white painted combat armor at almost all times. He has white hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Zog would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Zog was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting. Bonds: Military, Attractive. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 6000 cp.
Quelenna Floshem, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her right leg appears badly burned and disfigured. Her silver hair is cut short with large spiked bangs in the front. Her blue eyes lackadaisically let the world flow into them.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Quelenna has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Leucis Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries whips. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.
History: Leucis was born with his father's beautiful face. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in whip use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Leucis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and someone believes him a fraud
Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Attractive, Enemies. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp. Chrysoprase (20 gp). Amber (140 gp).
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