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NPC Generator

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Advanced [show]


Kabbarg Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Stableman does. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes peer out from beneath her small white hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She got into the Stableman business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Criminal record, Attractive. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Kabbarg Barclay, Female Half-Orc Adept 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bertram was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has worked as a Architect like his mother before him.

Motivation: He is unsatisfied with his job.

Flaws: Insane, Selfish. Bonds: Job, Poor. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Bertram Gentry, Male Human Barbarian 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 3 Alchemist’s fire.


Social Check DCs


Senteq Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries axes. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Senteq Gobblefirn, Male Gnome Wizard 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 900 sp. 1 Good lock.


Social Check DCs


Dynamic Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. Her yellow fur is matted, messy, and big. Her green eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She invites people to come help in her community garden.

History: Dynamic was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to be a jeweler again

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dynamic Of Wine, Female Tabaxi Expert 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Obsidian (12 gp).


Social Check DCs


Eleanor Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Eleanor Rothenel, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs

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