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Advanced [show]


Bucklal Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Job, Religious. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Bucklal Brushgather, Male Halfling Monk 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Ahinar Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is golden, silky, and of moderate length. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of eastern immigrants she idolized her mother. Through the years after Ahinar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ahinar's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ahinar and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Ahinar Dulmage, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. Red spinel (130 gp).


Social Check DCs


Andram Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his silver hair down. He wears a mask on his face.

Personality: Andram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Andram Moral, Male Tiefling Bard 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and is wearing a long, blue cloak. He sports a flattop hair cut. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Adventurer, Family. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Fonkin Ironhide, Male Gnome Cleric 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Wymar Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: This man loves singing and to teach people singing more than just about anything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Carter like his mother before him.

Motivation: He desires power and/or immortality; and seeks redemption

Ideals: Artistic. Bonds: Rich, Criminal record, Military, Job, Adventurer. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Beitz, Male Half-Elf Monk 3
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Star ruby (700 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs

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