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Advanced [show]


Taklinn Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in grey turtlenecks beneath a white coat with yellow slacks. His moppish blonde hair is in a traditional bowl cut. He has blue eyes and a grey hat with a white feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Sage, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Taklinn Torunn, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp.


Social Check DCs


Oriff Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is auburn and curly. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the east, but her parents moved at a very young age to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Mentor. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Oriff Torunn, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs


Mastema Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'0" and is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her left leg appears badly burned and disfigured. Her blue hair is long and unkept. Her gold eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Mastema Elusive, Female Tiefling Fighter 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 4000 cp. A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Giselle Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has shaved her head bald. She has gleaming, smiling hazel eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Shy, Insane, Disease. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Giselle Van Es, Female Half-Elf Paladin 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 210 gp. Star ruby (400 gp). Chalcedony (50 gp).


Social Check DCs


Avelina Gentry, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'7". She tends to wear a grey poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a scimitar. Her black hair is still thick. Her amber eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Adventurer, Criminal record. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Avelina Gentry, Female Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Jade (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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