Nykkan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black coat over a grey low-cut shirt, and a small hat upon his head. His scarlet crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Nykkan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nykkan's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 6 years.
Motivation: To be a Shipwright again; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Verna Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her long silver hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: Stoic and calm, she prefers to meditate than take action. She is skeptical of what others tell her and is slow to trust.
History: Verna was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To be a Layabout again.
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Matilda Morton, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a brown deerstalker hat and brown clothes, marred by teas. Her hair, while still mostly black, has prominent grey streaks. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and balancing her hectic life and new animal trainer responsibilities is difficult
Ideals: Persistence, Athletic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Trail Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large pastel jacket. He sports a flattop fur cut. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of northern immigrants he idolized his mother. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Trail and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trail discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trail fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Immigrant, Rich. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Meriele O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a yellow costume with the symbols of luck on her torso, and is pretty ugly. She wears her brown hair up in a very large beehive style do. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She never wears the same outfit twice, unless she absolutely has to.
History: Meriele was born the youngest of three triplets. She dropped out of school to support her sick father, and resented it. She's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and to unite with her brother
Ideals: Artistic, Logical. Flaws: Ugly, Addict. Bonds: Family. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 22000 sp. Large well-done wool tapestry (600 gp). A roughly beaten golden orb (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!