Cask Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in earthy colors with a brown and green handkerchief worn on her left side. Her feathered hat is riddled with cuts and holes. Her blue eyes peer out from beneath her feathered brown hat.
Personality: Prone to second guessing herself, she comes off as nervous. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Bather mother left her crippled. She has been saving her money to try and buy her sister's freedom.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Justice. Flaws: Ugly, Shy, Disease, Fearful. Bonds: Family. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Jabbie Beren, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Jabbie was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Flaws: Ugly, Hedonist. Bonds: Poor, Family, Job, Nature. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 140 pp.
Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. His white hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Terse. Bonds: Attractive, Poor, Military. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Chain shirt.
Thamuz Passion, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Thamuz was raised in a hard working conservative environment. His childhood dream was to be a Carpenter, but he was a colossal failure. He then took over the family business and is one of the better Tailor for hire.
Motivation: He is greedy.
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp.
Thoradin Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern man, he wears a brown cloak and cross-gartered black stockings. His long golden hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves dancing and to teach people dancing more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Locksmith soon after.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Artistic, Fighting, Entrepeneur. Bonds: Job, Debt. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. 1 Masterwork Heavy wooden shield.
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