Curran Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight red one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He is bald on top and has large brown tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mason job and began his own company from there.
Motivation: Expand his business; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Job, Religious. Occupation: Mason
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (150 gp).
Kabbarg Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears professional attire. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small desert village. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kabbarg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Shivering Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has moderate length cinnamon fur. He has blue eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. Shivering was born on a far eastern plains where he grew up under the tutelage of his father, an expert Slave Trader. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Quick Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her fur is gray and curly. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Energy wise she seems alert and responsive.
History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Quick never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to tabaxi people
Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Attractive, In love. Occupation: Bather
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Jebeddo Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He is well dressed, constantly wearing a tan suit, green shirt, and brown tie, and his gloved hand is found clutching a spear. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant violet.
Personality: He loves telling others what to do and how they should feel about things. Jebeddo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jebeddo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jebeddo. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and a rival would like him out of the picture
Ideals: Opinionated. Flaws: Hedonist, Fearful. Bonds: Criminal record, Nature. Occupation: Soapmaker
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
