Helja Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair, while still mostly auburn, has prominent grey streaks. She has green eyes and a grey hat with a white feather.
Personality: Helja wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... Flattery will make her almost putty in your hands.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: She is currently in port desperately looking for someone to get her out; and human compassion
Ideals: Disciplined, Artistic. Flaws: Selfish. Bonds: Poor, Slave. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. Golden pearl (50 gp).
Huru Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a black suit, brown shirt, and tan tie. She has slicked back red hair. She has several tiny opal earrings on each ear.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Huru was born the youngest of three triplets. Her first spouse was a Barrister, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the north, certain she would find work there.
Motivation: Money/treasure; and to unite with her sister
Ideals: Philantrophist, Justice. Bonds: Immigrant, Rich, Family. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 4000 cp.
Don Remington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears baggy grey pantaloons and a tan scarf. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of northern immigrants he idolized his father. Don was born on a far northern forest where he grew up under the tutelage of his father, an expert Unemployed. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Selfish, Hedonist. Bonds: Immigrant. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 1 Masterwork Common Melee.
Iados Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He has styled his red hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Slave, Adventurer. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp. 3 Alchemist’s fire.
Gormogord Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is kept up in a ponytail inside a feathered hat. He has violet eyes and a white hat with a brown feather.
Personality: Gormogord is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. Gormogord was born on a far southern plains where he grew up under the tutelage of his father, an expert Barkeep. He left for the south, certain he would find work there.
Motivation: To find somewhere to settle down.
Ideals: Extrovert. Flaws: Hedonist, Mundane. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 gp.
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