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NPC Generator

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Advanced [show]


Millicent Harlan, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her scythe ready. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and beady.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up scythe and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Millicent Harlan, Female Human Adept 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Chalcedony (60 gp).


Social Check DCs


Geoffrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Apothecary. His head has been shaved. His fierce green eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: To be a Hunter again; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Disciplined, Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Emsworth, Male Human Rogue 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. 1 Breastplate.


Social Check DCs


Shane Preston, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his morningstar ready. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted, Artistic. Bonds: Attractive. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Shane Preston, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)17 (+3) 16 (+3)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp.


Social Check DCs


Ahvain Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ahvain hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Joker, Gifted. Bonds: Poor, Enemies. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Ahvain Nailo, Male Elf Cleric 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)16 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. Freshwater pearl (12 gp).


Social Check DCs


Meriele Holimion, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is thinning but still full. Her eyes are violet and catlike.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has all her life been fascinated with poetry.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Meriele took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Meriele Holimion, Female Elf Commoner 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Smoky quartz (40 gp).


Social Check DCs

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