Tomi Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and white robe with the hood down, and he perpetually has his scimitar ready. He is bald on top and has large red tufts of hair around his ears. His gray eyes have a joyful gleam in them most of the time.
Personality: Tomi is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult.
Ideals: Fighting, Extrovert, Artistic. Flaws: Ugly, Shy. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Elven, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Millicent Remington, Female Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern woman dresses like a well dressed Barrister does. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Locksmith profession.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Barrister job and began her own company from there.
Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job, Slave. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Moonstone (40 gp). 5 Acid flasks.
Altho Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish black hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted from career to career and currently works as a Miller.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Flaws: Disease, Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Miller
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Obsidian (4 gp).
Gillyd Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. She has a tattooed face.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.
History: She was born in the west, but her parents moved at a very young age to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Spice Merchant.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Bonds: Job, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 7000 cp.
Dazzazn Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear, and carries clubs. He has wavy silver crest. He has gleaming, smiling gold eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Ideals: Fighting, Optimist. Bonds: Slave, Adventurer, Job. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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