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NPC Generator

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Advanced [show]


Diesa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants, and she perpetually has her scimitar ready. Her brown hair is cut short. She has a dull look in her blue eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, Diesa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Diesa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her brother.

Ideals: Fighting, Gifted. Bonds: Attractive, Mentor, Nature. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Diesa Torevir, Female Dwarf Warlock 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Faral Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue coat over a grey low-cut shirt, and a deerstalker hat upon her head. She is bristling with hidden weapons, mostly scimitars and longbows. She keeps her red hair in a pixie cut. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Faral is combative with any and all who dare try her patience in the slightest.

History: When she was but 6 years old her parents immigrated from the south. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Immigrant, Attractive. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Faral Ilphelkiir, Female Elf Paladin 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has moderate length white fur. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Drifting Candle, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 6000 cp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp).


Social Check DCs


Crampernap Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy tan suit. His black hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Marry his sister to traveling adventurers; and he has decided he is irredeemable

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Criminal record, Debt, Family. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Crampernap Waggletop, Male Gnome Ranger 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Mordai Quest, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his left hand. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Logical. Flaws: Disease. Bonds: Poor, In love. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mordai Quest, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp.


Social Check DCs

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