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NPC Generator

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Advanced [show]


Herleva Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with yellow colored cloaks and clothing, and sports empty pouches on her belt. Her white hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She will rave to anyone who will listen. She works hard and plays hard.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Half-Elven compassion.

Flaws: Ugly, Insane, Hedonist, Racist. Bonds: Poor. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Herleva Casilltenirra, Female Half-Elf Bard 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 900 sp. Smoky quartz (70 gp). 4 Holy water.


Social Check DCs


Bernard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Spy uniform. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To be a Bricklayer again.

Flaws: Impulsive, Selfish. Bonds: Job, Attractive, Immigrant. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Cromwell, Male Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. Smoky quartz (40 gp).


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and he perpetually has his ceremonial dagger ready. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 6 years old his parents immigrated from the south. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist. Flaws: Insane, Disease. Bonds: Criminal record, Immigrant. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Erky Daergel, Male Gnome Wizard 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Good lock. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Manfred Leighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Herbalist, but he was a colossal failure. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Joker. Bonds: Attractive, Family, Job. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Leighton, Male Human Wizard 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His red fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Military, Family. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Flask Plume, Male Tabaxi Rogue 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs

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