Quelenna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. She has done her best to style her chestnut hair to look like a famous performer. Her gray eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Quelenna embodies much of what other species detest in the Elves. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many drow want her driven away
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job, Enemies. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Hugolina Clinton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She usually wears her brown robe and has her shortbow always slung over her shoulder. She has wavy auburn hair. She has hazel eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy, self-centered, vain, and jealous.
History: Hugolina was born in the west. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Seeks redemption; and to reunite with her old friends
Ideals: Persistence. Flaws: Selfish. Bonds: Job, Adventurer, Criminal record. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp. 1 Masterwork Common Melee.
Moon Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Masseuse uniform. She is bristling with hidden weapons, mostly sais and greatswords. Her fur is black and curly. Her green eyes dart from person to person.
Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.
Motivation: To be a Banker again; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane, Shy. Bonds: Job, Criminal record, Rich. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Pyntle Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She is well dressed, but even with her fine clothing she looks run-down. She has a hunchback. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are slightly larger than normal.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.
History: She was born blind and as such lacked many opportunities for work. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.
Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Pacifist, Gifted. Flaws: Ugly, Disease. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. Eye agate (7 gp). Deep green spinel (80 gp). Golden pearl (80 gp).
Griselda Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in violet turtlenecks beneath a blue coat with black slacks. Her black hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: To be a Layabout again; and expand her business
Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Slave, Job. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp. 2 Tanglefoot bags. 3 Holy water. 6 Acid flasks.
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