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NPC Generator

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Advanced [show]


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she has a large red mantle and cape that has been intricately interwoven into her pastel robe. Her chestnut hair is kept up in a ponytail inside a top hat. Her fierce brown eyes like to dwell on things.

Personality: She is fixated on the number 23. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east to a Mayor, Tawna learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and marry her sister to traveling adventurers

Flaws: Insane. Bonds: Adventurer, Job, Religious, Family. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Tawna Warmwater, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oolah Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 8 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She used her abilities to travel the world and help people.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Immigrant, Family. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Oolah Gentry, Female Half-Orc Paladin 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Beloril Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is physically well-built. His hair, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Ideals: Pacifist, Impeccable. Bonds: Rich, Military, Job. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Beloril Hammerstone, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)11 (+0) 12 (+1)6 (-2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 280 gp. 1 Chain shirt.


Social Check DCs


Dynamic In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying orange fur a little too much giving a sharp orange color. Her blue eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Dynamic In the Storm, Female Tabaxi Druid 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Fallthra Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. Her brown hair is wavy and long. Her gray eyes dart from person to person to random spaces in the air.

Personality: Fallthra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Weaver for hire.

Motivation: Further expansion of business; and she is greedy

Ideals: Artistic. Bonds: Job, Rich, Attractive. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Fallthra Fireforge, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Sard (40 gp).


Social Check DCs

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