Glim Beren, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.
History: His mother raised him in a mountain cabin. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Obsidian (7 gp). Deep blue spinel (800 gp). Golden pearl (70 gp).
Zephan Clever, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars, he is not a threatening figure. His hair is chestnut, silky, and of moderate length. His fierce red eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Zephan was raised in a hard working conservative environment. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break
Flaws: Selfish. Bonds: Attractive, Family, Job, Adventurer. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Rhodochrosite (12 gp). Zircon (50 gp). Bloodstone (50 gp).
Jade Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. He keeps his cinnamon fur in a flapper bob. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Jade embodies much of what other species detest in the Tabaxis. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 5 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Immigrant. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Mordai Agility, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is short and chestnut. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Sailor, Mordai learned a great deal about his mother's area of expertise. His childhood dream was to be a Map Maker, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and sabotage a competitor
Flaws: Antagonistic. Bonds: Poor, Adventurer, Job, Criminal record, Family. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Jasper (50 gp). Hematite (4 gp). Obsidian (4 gp).
Duvamil Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her longbow. She has a very tight haircut. She has a dull look in her brown eyes.
Personality: She acts crazy and hedonistic. She is lazy and tries to find solutions quickly.
History: Duvamil hails from a village terrorized by orcs. Her mother was a soldier and died while she was still young. Duvamil was left her mother's suit of armor and trained in its use and care. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Hedonist, Lazy. Bonds: Enemies, Military. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp. Onyx (80 gp). 1 Good lock.
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