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Advanced [show]


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. She is portly but not overly obese. Her auburn hair is still thick. Her ears are large.

Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: Retire the richest woman in the east; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Mundane. Bonds: Rich. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Seraphina Wildcloak, Female Halfling Monk 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. 1 Masterwork Light steel shield.


Social Check DCs


Kipper Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy auburn hair. This violet eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job.

Bonds: Poor, Attractive, Job, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Kipper Offund, Male Gnome Monk 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Silvo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a white armored body suit, with a simple brown line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist. Bonds: Slave, Attractive, Enemies. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Silvo Sunmeadow, Male Halfling Paladin 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. Chrysoberyl (150 gp). 1 Magnifying glass.


Social Check DCs


Xappan Lust, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a green tunic with yellow highlights, and long black pants that bunch up around his shoes. He keeps his white hair in a flapper bob. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Layabout, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Artistic. Bonds: Attractive, Adventurer, Poor. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Xappan Lust, Male Tiefling Rogue 3
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: 4000 cp.


Social Check DCs


Adran Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear yellow pants and tee shirts. He has a long silver beard with little hanging trinkets. His blue eyes peer out from beneath his small yellow hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: The child of a Mason, who enjoyed hunting, Adran was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has drifted from career to career and currently works as a Brewer.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Lazy, Racist. Bonds: Attractive, Job, Nature. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Adran Flows, Male Half-Elf Ranger 2
Medium (5'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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