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Menny Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a blue suit, pastel shirt, and red tie. Her tied-back hair is blonde. This violet eyed southerner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is afraid of women and trembles around them

History: Menny was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Shy, Racist. Bonds: Adventurer, Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Menny Fapplestamp, Female Gnome Commoner 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Wymar Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, yellow, dusty cloak. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. His gray eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Hedonist. Bonds: Attractive, Nature, Slave, Enemies, Adventurer. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Wymar Fasharash, Male Half-Elf Ranger 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Adrik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. His white hair is smooth and relatively long. He has gleaming, smiling amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Adrik was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Persistence. Bonds: In love. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Adrik Bofdann, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Ronk Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Enemies, Nature. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Ronk Royal, Male Half-Orc Ranger 2
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Erevan Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is bald on top and has large white tufts of hair around his ears. His eyes are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Erevan has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Athletic, Optimist. Flaws: Ugly, Shy, Disease. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Erevan Cithreth, Male Elf Commoner 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp. A silver and pearl hairclip (100 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 4 Acid flasks.


Social Check DCs

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