Helgret Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her hair, while still mostly black, has prominent grey streaks. Her eyes are hazel.
Personality: Helgret is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.
History: She was born to a criminal king-pin and mafia family Her father took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Adventurer, Criminal record, Nature. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Silaqui Galanodel, Female Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she is dressed in a clean blue cloak covering her clean studded leather. Her black hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of western immigrants she idolized her father. Her martial abilities were realized during a raid on her village. She left for the west, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Sarah Skelton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Junk Dealer. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise hazel.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sarah hails from a village terrorized by brigands. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has decided she is irredeemable; and marry her brother to traveling adventurers
Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies, Family, Criminal record. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Banded agate (7 gp).
Shamil Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears professional attire. She has a very tight haircut. Her gray eyes peer out from beneath her broad tan hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She is frequently practicing swordplay.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Shamil and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 350 gp.
John Kent, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright brown suits and hats. He keeps his long black hair kept up in a rat tail. His ears are large.
Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire; and money/treasure
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, In love, Immigrant, Has a crush. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 200 sp. Rock crystal (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
