Grai Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a robe, a symbol of the four houses of cards around her neck, and a pickaxe on her belt and is in decent physical shape. She has wavy white hair. She has green eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy, self-centered, vain, and jealous.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Herbalist like her mother before her.
Motivation: To be a Roofer again; and sabotage a competitor
Ideals: Fighting. Flaws: Selfish. Bonds: Job, Religious, Mentor. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp. Red spinel (60 gp). Red spinel (60 gp). Tourmaline (60 gp).
Egelina Jacobs, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears just a brown suit. Her auburn hair is well kept. She has several tiny opal earrings on each ear.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them
History: Born in the north to a Tailor, Egelina learned a great deal about her mother's area of expertise. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she is greedy
Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Bucklal Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" southern man, he usually wears his white robe and has his bow always slung over his shoulder. His tied-back hair is silver. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Mentor, Slave. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Healer’s kit.
Phann Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She is muscular with a powerful set of arms. Her blonde hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Doctor, but she got bored and became a Shoemaker. She was granted necromantic powers by her dying sister.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. 3 Tanglefoot bags.
Naal Nailo, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Guard in town.
History: He was born in the west, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new guard responsibilities is difficult
Flaws: Addict. Bonds: Criminal record, Job, Immigrant, Rich. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Healer’s kit. 1 Crowbar.
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