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NPC Generator

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Advanced [show]


Sekhmet Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has done her best to style her white hair to look like a famous performer. Her fierce gold eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the west her family was never financially stable. Like her mother and her sister before her, after school she went straight into learning to become a Mortician. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and wants to open a new tavern

Ideals: Justice. Bonds: Job, Poor, Nature, Religious. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Sekhmet Mockery, Female Tiefling Druid 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2500 sp.


Social Check DCs


Caramip Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. Her hair is blonde and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Calm and collected, she is a well trained Map Maker. She is frequently practicing swordplay.

History: The child of eastern immigrants she idolized her father. She worked as a nervous Map Maker and found it very stressful. She left for the east, certain she would find work there.

Motivation: A strong sense of loyalty to Elven people; and wants to open a new tavern

Flaws: Racist. Bonds: Attractive, Job, Military, Immigrant. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Caramip Dunben, Female Gnome Warrior 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)18 (+4) 12 (+1)16 (+3)
Skills History +6, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin, Ignan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Quarion Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large white tufts of hair around his ears. His brown eyes peer out from beneath his broad blue hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Mundane. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Quarion Erenaeth, Male Elf Cleric 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Myria Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and catlike.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Myria was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Sabotage a competitor; and to prove her worth to the world

Flaws: Impulsive. Bonds: Rich, Enemies, Nature, Job. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Myria Porridgepot, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 18 (+4)12 (+1) 16 (+3)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp.


Social Check DCs


Mormo Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green tunic with tan highlights, and long red pants that bunch up around his shoes. His silver hair is braided into rings. He has a dull look in his silver eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Sculptor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Rich, Job, Family, Adventurer. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Mormo Comedy, Male Tiefling Expert 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Red spinel (130 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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