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Advanced [show]


Ida Cotton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her kukri. Her silver hair is greasy and uncared for. Her eyes are blue.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Retire the richest woman in the north; and revenge

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Ida Cotton, Female Human Cleric 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Thamior Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large yellow jacket. With a patchy golden beard and wild golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thamior was raised in a hard working conservative environment. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He has achieved small success as a Performer.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Thamior Koehlanna, Male Half-Elf Wizard 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Adrex Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely black suit with blue socks and a vest with buckled shoes. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against goblins.

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Adrex Dhyrktelonis, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3 Smokesticks.


Social Check DCs


Aerdeth Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. His moppish red hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Aerdeth was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Stylist.

Motivation: To pay off his debts; and he is greedy

Flaws: Antagonistic, Fearful. Bonds: Job, Rich, Debt. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Aerdeth Caerdonel, Male Elf Paladin 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2800 sp.


Social Check DCs


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His hair is golden, silky, and of moderate length. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fargrim was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fargrim took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has drifted from career to career and currently works as a Servant.

Motivation: Many drow want him driven away; and to be a healer again

Ideals: Disciplined, Optimist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)12 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. 1 Breastplate.


Social Check DCs

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