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Advanced [show]


Vistra Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her kukri always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length red hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She dislikes all the random violence that takes place in the west. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Pacifist. Bonds: Attractive, Adventurer, Slave. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Vistra Goldfinder, Female Dwarf Warrior 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Giant, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey cloak and cross-gartered black stockings. He has black hair. His eyes are amber and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: He was born in the south. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Assassin.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Everly, Male Human Commoner 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp. Freshwater pearl (4 gp).


Social Check DCs


Torgga Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. Her left leg appears badly burned and disfigured. She has dyed her greying silver hair a little too much giving a sharp silver color. She has gleaming, smiling green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with a lost civilization.

History: She is a Jackalwere in disguise. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and she desires power and/or immortality

Ideals: Joker. Bonds: Adventurer, Immigrant, Debt. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Torgga Foamtankard, Female Dwarf Bard 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp. Deep blue spinel (300 gp). 3 Antitoxin.


Social Check DCs


Uthemar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a axe. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Ideals: Fighting, Opinionated. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Uthemar Amastacia, Male Elf Aristocrat 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Golden pearl (160 gp). Red garnet (160 gp). Sardonyx (50 gp).


Social Check DCs


Fenriz Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Flaws: Emotional. Bonds: Attractive, Adventurer, Poor, Mentor. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Fenriz Sharp, Male Tiefling Ranger 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp. Deep green spinel (70 gp).


Social Check DCs

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