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Advanced [show]


Aym Moral, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green tunic with red highlights, and long green pants that bunch up around her shoes. She carries a battered bow and tarnished club as well. Her hair is cut close to her head. Her silver eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Merchant, her mother struggled to pay the bills. After coming to the age of reason, Aym took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: To be a Merchant again; and further expansion of business

Ideals: Fighting, Gifted, Philantrophist. Flaws: Fearful. Bonds: Poor, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Aym Moral, Female Tiefling Commoner 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Druidic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Duvamil Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. Her whole body is exceptionally muscular. She has done her best to style her blonde hair to look like a famous performer. Her eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Duvamil embodies much of what other species detest in the Gnomes. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Duvamil hails from a village terrorized by drow. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has built up a small fortune and can afford her own way.

Motivation: Seeks redemption; and her name or reputation has been wronged in the past by drow, and she desires to right it

Flaws: Antagonistic. Bonds: Rich, Immigrant, Enemies, Criminal record. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Duvamil Nucklestamp, Female Gnome Druid 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 150 gp.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in brown turtlenecks beneath a white coat with black slacks. He wears his brown hair up. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Nordak grew up listening to his mother's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Nordak Loderr, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rimple Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a blue suit, brown shirt, and green tie. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Rimple does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the north. When Rimple reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac, Depressed. Bonds: Military, Immigrant. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Rimple Nackle, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)8 (-1) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bucklal Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has red hair. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Rich. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Bucklal Nimblefingers, Male Halfling Paladin 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 16 (+3)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs

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