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NPC Generator

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Advanced [show]


Ombul Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Ombul studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Impulsive. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Ombul Stoutman, Male Halfling Barbarian 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)18 (+4) 15 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial, Goblin, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Audhild Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is tall, broad shouldered and powerfully built. Her long black hair reaches down to her waist. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot resist a sob story and will often dote over anyone who has one.

History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She used her abilities to travel the world and help people.

Motivation: She seems to be bored by most things; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Passionate, Philantrophist. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Audhild Daerdahk, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Borun Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears red trousers with black and white striped suspenders. He wears various colorful collared shirts. His red hair is lengthy. His eyes are likewise gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Shepherd, Borun learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants revenge against drow; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Shy. Bonds: Adventurer, Job, Military, Enemies. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Borun Underbough, Male Halfling Fighter 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Nora Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her chestnut hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Nora Strakeln, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 20 (+5)10 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 pp. Amethyst (120 gp).


Social Check DCs


Andraste Hanali, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tan tunic with grey highlights, and long blue pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.

History: Andraste lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Ideals: Pacifist. Bonds: Attractive, Job, Family, Adventurer, Enemies. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Andraste Hanali, Female Elf Aristocrat 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Silver pearl (50 gp).


Social Check DCs

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