Baradad Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green tunic with white highlights, and long red pants that bunch up around his shoes. His copper crest is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Seamstress, who enjoyed hunting, Baradad was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern.
Flaws: Hedonist. Bonds: Immigrant, Attractive, Job, Nature, Guardian. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 2 Smokesticks.
Naill Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail, and carries maces. His chestnut hair is knotted and matted. He wears a mask on his face.
Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Joker. Flaws: Insane, Disease. Bonds: Rich. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 6 (-2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adrex Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is renowned for his bright black suits and hats. He has styled his rusty crest well, parting it to the left. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Sailor business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up work as a Sailor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Job. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emerald Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She carries with her a set of pickaxes on her belt, each one with a emerald on the hilt. Her lavender fur is greasy and uncared for. Her yellow eyes dart from person to person.
Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born in the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the south, certain she would find work there.
Motivation: A deep hatred of drow; and revenge
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
Paelias Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon his head. He has a hunchback. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk; and to clean up the streets
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Guardian, Adventurer. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
