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Advanced [show]


Thodris Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her red hair is smooth and relatively long. She has a dull look in her violet eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a logical person and will generally grow upset if things defy logic and science.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has since lost track of the people in her past.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Thodris Trueblood, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)14 (+2) 14 (+2)16 (+3)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Tiger eye turquoise (7 gp).


Social Check DCs


Marastyr Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and she perpetually has her trident ready. Her white hair is slicked back into a classic pompadour. She has gleaming, smiling hazel eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Marastyr grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Marastyr Silveraxe, Female Dwarf Cleric 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 17 (+3)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 190 gp.


Social Check DCs


Heian Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his brown hair. His eyes are a pleasant hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Fighting. Bonds: Attractive, Religious, Adventurer. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Heian Samuel, Male Half-Elf Rogue 4
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 20000 sp.


Social Check DCs


Smoking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her lavender fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Smoking hails from a village terrorized by orcs. She moved out west to avoid the crime she committed. She struck the Mercenary job and began her own company from there.

Motivation: She is unsatisfied with her job; and she has decided she is irredeemable

Ideals: Gifted. Bonds: Rich, Job, Enemies, Criminal record. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Smoking In the Wind, Female Tabaxi Druid 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Elizabeth Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears just a grey suit. Her auburn hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Locksmith, Elizabeth learned a great deal about her mother's area of expertise. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Elizabeth Livingstone, Female Human Warlock 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp.


Social Check DCs

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