Erky Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. His blonde hair is smooth and relatively long. His green eyes are slightly larger than normal.
Personality: Erky is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Erky does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and he wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Attractive, Military, Immigrant, Family. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp. Moss agate (11 gp).
Bulzo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.
History: His mother raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Immigrant, Nature. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shivering Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a pastel costume with the symbols of the four houses of cards on her torso, and is pretty ugly. She wears her red fur up. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a very good compulsive liar and kleptomaniac.
History: Shivering was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Interpreter soon after.
Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac
Flaws: Ugly, Insomniac. Bonds: Criminal record, Job, Family. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Average lock. 1 Silver holy symbol.
Olunt Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: Olunt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.
History: He was born in the west, but his parents moved at a very young age to the east. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Extrovert. Flaws: Lazy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Solid gold idol (300 gp).
Heward Wheatley, Male Human [Permalink]
Personal [hide]
Description: A 5'0" northern man, he wears light armors faded through time and improper care. He has no hair. He has amber eyes and a grey hat with a green feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies. Occupation: Actor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 50 gp.
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