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Advanced [show]


Three Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He is generally shirtless and showing off his tattooed chest. He has a hunchback. His black fur is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the west to a Merchant, Three learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Merchant for hire.

Motivation: Sabotage a competitor; and many dire rats want him driven away

Ideals: Persistence. Flaws: Ugly, Addict, Disease. Bonds: Enemies, Job. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Three Of Ivory, Male Tabaxi Barbarian 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Odo Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His blonde hair and beard is wavy and long. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Odo took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Passionate, Persistence. Bonds: Attractive, Mentor, Nature. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Odo Caphaxath, Male Half-Elf Warrior 4
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Thervan Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. He keeps his white hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to be a servant again

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Immigrant. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Thervan Moreno, Male Half-Elf Barbarian 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Banded agate (14 gp).


Social Check DCs


Riswynn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey armored body suit, with a simple white line shooting up and back down. Her chestnut hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants a kiss

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Riswynn Trueanvil, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Myathethil Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She uses money and sex appeal to get what she needs; and someone believes her a fraud

Ideals: Fighting, Artistic. Flaws: Selfish, Shy. Bonds: Poor. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Myathethil Hanali, Female Half-Elf Paladin 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 230 gp.


Social Check DCs

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